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/
github.com/NVIDIAGameWorks/Falcor
/ setRotationEuler
Method
setRotationEuler
Source/Falcor/Scene/Transform.cpp:58–61 ·
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Source
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56
}
57
58
void Transform::setRotationEuler(const float3& angles)
59
{
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setRotation(math::quatFromEulerAngles(angles));
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}
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float3 Transform::getRotationEulerDeg() const
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{
Callers
2
convert
Method · 0.80
FALCOR_SCRIPT_BINDING
Function · 0.80
Calls
1
quatFromEulerAngles
Function · 0.85
Tested by
no test coverage detected