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hub / github.com/NVIDIAGameWorks/Falcor / setRotationEuler

Method setRotationEuler

Source/Falcor/Scene/Transform.cpp:58–61  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

56 }
57
58 void Transform::setRotationEuler(const float3& angles)
59 {
60 setRotation(math::quatFromEulerAngles(angles));
61 }
62
63 float3 Transform::getRotationEulerDeg() const
64 {

Callers 2

convertMethod · 0.80
FALCOR_SCRIPT_BINDINGFunction · 0.80

Calls 1

quatFromEulerAnglesFunction · 0.85

Tested by

no test coverage detected