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hub / github.com/NVIDIAGameWorks/Falcor / setRotation

Method setRotation

Source/Falcor/Scene/Transform.cpp:47–51  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

45 }
46
47 void Transform::setRotation(const quatf& rotation)
48 {
49 mRotation = rotation;
50 mDirty = true;
51 }
52
53 float3 Transform::getRotationEuler() const
54 {

Callers 5

handleActionsMethod · 0.45
createEnvMapMethod · 0.45
createLightFunction · 0.45
transformFromMatrix4x4Function · 0.45
buildEmitterFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected