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github.com/NVIDIAGameWorks/Falcor
/ setRotation
Method
setRotation
Source/Falcor/Scene/Transform.cpp:47–51 ·
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Source
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45
}
46
47
void Transform::setRotation(const quatf& rotation)
48
{
49
mRotation = rotation;
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mDirty = true;
51
}
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float3 Transform::getRotationEuler() const
54
{
Callers
5
handleActions
Method · 0.45
createEnvMap
Method · 0.45
createLight
Function · 0.45
transformFromMatrix4x4
Function · 0.45
buildEmitter
Function · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected