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github.com/NVIDIAGameWorks/Falcor
/ useAnalyticLights
Method
useAnalyticLights
Source/Falcor/Scene/Scene.cpp:2298–2301 ·
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Source
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2296
}
2297
2298
bool Scene::useAnalyticLights() const
2299
{
2300
return mRenderSettings.useAnalyticLights && mActiveLights.empty() == false;
2301
}
2302
2303
bool Scene::useEmissiveLights() const
2304
{
Callers
5
getDefines
Method · 0.80
getDefines
Method · 0.80
setStaticParams
Method · 0.80
execute
Method · 0.80
updateLights
Method · 0.80
Calls
1
empty
Method · 0.45
Tested by
no test coverage detected