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hub / github.com/NVIDIAGameWorks/Falcor / useAnalyticLights

Method useAnalyticLights

Source/Falcor/Scene/Scene.cpp:2298–2301  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2296 }
2297
2298 bool Scene::useAnalyticLights() const
2299 {
2300 return mRenderSettings.useAnalyticLights && mActiveLights.empty() == false;
2301 }
2302
2303 bool Scene::useEmissiveLights() const
2304 {

Callers 5

getDefinesMethod · 0.80
getDefinesMethod · 0.80
setStaticParamsMethod · 0.80
executeMethod · 0.80
updateLightsMethod · 0.80

Calls 1

emptyMethod · 0.45

Tested by

no test coverage detected