| 4047 | } |
| 4048 | |
| 4049 | void Scene::updateNodeTransform(uint32_t nodeID, const float4x4& transform) |
| 4050 | { |
| 4051 | FALCOR_ASSERT(nodeID < mSceneGraph.size()); |
| 4052 | |
| 4053 | Node& node = mSceneGraph[nodeID]; |
| 4054 | node.transform = validateTransformMatrix(transform); |
| 4055 | mpAnimationController->setNodeEdited(nodeID); |
| 4056 | } |
| 4057 | |
| 4058 | void Scene::getMeshVerticesAndIndices(MeshID meshID, const std::map<std::string, ref<Buffer>>& buffers) |
| 4059 | { |
no test coverage detected