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hub / github.com/NVIDIAGameWorks/Falcor / setEnvMap

Method setEnvMap

Source/Falcor/Scene/Scene.cpp:3879–3884  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

3877 }
3878
3879 void Scene::setEnvMap(ref<EnvMap> pEnvMap)
3880 {
3881 if (mpEnvMap == pEnvMap) return;
3882 mpEnvMap = pEnvMap;
3883 mEnvMapChanged = true;
3884 }
3885
3886 bool Scene::loadEnvMap(const std::filesystem::path& path)
3887 {

Callers 3

createEnvMapMethod · 0.80
buildSceneFunction · 0.80
buildSceneFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected