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/
github.com/NVIDIAGameWorks/Falcor
/ setTextureTransform
Method
setTextureTransform
Source/Falcor/Scene/Material/Material.cpp:235–238 ·
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Source
from the content-addressed store, hash-verified
233
}
234
235
void Material::setTextureTransform(const Transform& textureTransform)
236
{
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mTextureTransform = textureTransform;
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}
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ref<BasicMaterial> Material::toBasicMaterial()
241
{
Callers
2
convert
Method · 0.80
buildBSDF
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected