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hub / github.com/NVIDIAGameWorks/Falcor / setTextureTransform

Method setTextureTransform

Source/Falcor/Scene/Material/Material.cpp:235–238  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

233 }
234
235 void Material::setTextureTransform(const Transform& textureTransform)
236 {
237 mTextureTransform = textureTransform;
238 }
239
240 ref<BasicMaterial> Material::toBasicMaterial()
241 {

Callers 2

convertMethod · 0.80
buildBSDFFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected