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hub / github.com/NVIDIAGameWorks/Falcor / isDisplaced

Method isDisplaced

Source/Falcor/Scene/Material/BasicMaterial.cpp:231–234  ·  view source on GitHub ↗

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229 }
230
231 bool BasicMaterial::isDisplaced() const
232 {
233 return hasTextureSlotData(Material::TextureSlot::Displacement);
234 }
235
236 void BasicMaterial::setAlphaMode(AlphaMode alphaMode)
237 {

Callers 4

updateDisplacementMethod · 0.80
updateGeometryTypesMethod · 0.80
getGeometryTypeMethod · 0.80
createMeshGroupsMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected