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/
github.com/NVIDIAGameWorks/Falcor
/ isDisplaced
Method
isDisplaced
Source/Falcor/Scene/Material/BasicMaterial.cpp:231–234 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
229
}
230
231
bool BasicMaterial::isDisplaced() const
232
{
233
return hasTextureSlotData(Material::TextureSlot::Displacement);
234
}
235
236
void BasicMaterial::setAlphaMode(AlphaMode alphaMode)
237
{
Callers
4
updateDisplacement
Method · 0.80
updateGeometryTypes
Method · 0.80
getGeometryType
Method · 0.80
createMeshGroups
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected