| 47 | } |
| 48 | |
| 49 | void Importer::importSceneFromMemory(const void* buffer, size_t byteSize, std::string_view extension, SceneBuilder& builder, const std::map<std::string, std::string>& materialToShortName) |
| 50 | { |
| 51 | FALCOR_THROW("Not implemented."); |
| 52 | } |
| 53 | |
| 54 | FALCOR_SCRIPT_BINDING(Importer) |
| 55 | { |