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github.com/NVIDIAGameWorks/Falcor
/ getFormat
Method
getFormat
Source/Falcor/Scene/HitInfo.cpp:120–123 ·
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Source
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118
}
119
120
ResourceFormat HitInfo::getFormat() const
121
{
122
return mUseCompression ? ResourceFormat::RG32Uint : ResourceFormat::RGBA32Uint;
123
}
124
}
Callers
15
createLuminanceFbo
Method · 0.80
execute
Method · 0.80
reflect
Method · 0.80
createTmpFbo
Method · 0.80
execute
Method · 0.80
execute
Method · 0.80
renderUI
Method · 0.80
fetchPreviousVBufferAndZBuffer
Method · 0.80
allocatePrevColor
Method · 0.80
reflect
Method · 0.80
execute
Method · 0.80
execute
Method · 0.80
Calls
no outgoing calls
Tested by
3
captureOutput
Method · 0.64
GPU_TEST
Function · 0.64
testDDS
Function · 0.64