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hub / github.com/NVIDIAGameWorks/Falcor / removeRenderPass

Method removeRenderPass

Source/Falcor/RenderGraph/RenderGraphUI.cpp:621–626  ·  view source on GitHub ↗

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619}
620
621void RenderGraphUI::removeRenderPass(const std::string& name)
622{
623 mRebuildDisplayData = true;
624 mpIr->removePass(name);
625 mShouldUpdate = true;
626}
627
628void RenderGraphUI::updateGraph(RenderContext* pRenderContext)
629{

Callers 1

setNodeMethod · 0.80

Calls 1

removePassMethod · 0.45

Tested by

no test coverage detected