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github.com/NVIDIAGameWorks/Falcor
/ insertPass
Method
insertPass
Source/Falcor/RenderGraph/RenderGraphExe.cpp:105–108 ·
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Source
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103
}
104
105
void RenderGraphExe::insertPass(const std::string& name, const ref<RenderPass>& pPass)
106
{
107
mExecutionList.push_back(Pass(name, pPass));
108
}
109
110
ref<Resource> RenderGraphExe::getResource(const std::string& name) const
111
{
Callers
1
compile
Method · 0.80
Calls
2
Pass
Class · 0.85
push_back
Method · 0.45
Tested by
no test coverage detected