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hub / github.com/NVIDIAGameWorks/Falcor / insertPass

Method insertPass

Source/Falcor/RenderGraph/RenderGraphExe.cpp:105–108  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

103}
104
105void RenderGraphExe::insertPass(const std::string& name, const ref<RenderPass>& pPass)
106{
107 mExecutionList.push_back(Pass(name, pPass));
108}
109
110ref<Resource> RenderGraphExe::getResource(const std::string& name) const
111{

Callers 1

compileMethod · 0.80

Calls 2

PassClass · 0.85
push_backMethod · 0.45

Tested by

no test coverage detected