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hub / github.com/NVIDIAGameWorks/Falcor / getResource

Method getResource

Source/Falcor/RenderGraph/RenderGraphExe.cpp:110–114  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

108}
109
110ref<Resource> RenderGraphExe::getResource(const std::string& name) const
111{
112 FALCOR_ASSERT(mpResourceCache);
113 return mpResourceCache->getResource(name);
114}
115
116void RenderGraphExe::setInput(const std::string& name, const ref<Resource>& pResource)
117{

Callers 3

copyColorChannelMethod · 0.45
getOutputMethod · 0.45
RenderPass.cppFile · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected