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/
github.com/NVIDIAGameWorks/Falcor
/ setScissors
Method
setScissors
Source/Falcor/Core/State/GraphicsState.cpp:249–252 ·
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Source
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247
}
248
249
void GraphicsState::setScissors(uint32_t index, const GraphicsState::Scissor& sc)
250
{
251
mScissors[index] = sc;
252
}
253
254
void GraphicsState::breakStrongReferenceToDevice()
255
{
Callers
2
setViewport
Method · 0.95
render
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected