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/
github.com/NVIDIAGameWorks/Falcor
/ setUav
Method
setUav
Source/Falcor/Core/Program/ShaderVar.cpp:235–238 ·
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Source
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233
}
234
235
void ShaderVar::setUav(const ref<UnorderedAccessView>& pUav) const
236
{
237
mpBlock->setUav(mOffset, pUav);
238
}
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ref<UnorderedAccessView> ShaderVar::getUav() const
241
{
Callers
4
dispatch
Method · 0.45
copyColorChannel
Method · 0.45
integrateEmissive
Method · 0.45
executeCurveLSSAABBUpdatePass
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected