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github.com/NVIDIAGameWorks/Falcor
/ ~Texture
Method
~Texture
Source/Falcor/Core/API/Texture.cpp:258–261 ·
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Source
from the content-addressed store, hash-verified
256
}
257
258
Texture::~Texture()
259
{
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mpDevice->releaseResource(mGfxTextureResource);
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}
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ref<Texture> Texture::createMippedFromFiles(
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ref<Device> pDevice,
Callers
nothing calls this directly
Calls
1
releaseResource
Method · 0.80
Tested by
no test coverage detected