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hub / github.com/NVIDIAGameWorks/Falcor / ~Texture

Method ~Texture

Source/Falcor/Core/API/Texture.cpp:258–261  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

256}
257
258Texture::~Texture()
259{
260 mpDevice->releaseResource(mGfxTextureResource);
261}
262
263ref<Texture> Texture::createMippedFromFiles(
264 ref<Device> pDevice,

Callers

nothing calls this directly

Calls 1

releaseResourceMethod · 0.80

Tested by

no test coverage detected