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github.com/NVIDIAGameWorks/Falcor
/ writeRef
Method
writeRef
Source/Falcor/Core/API/ShaderTable.h:78–78 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
76
gfx::IShaderTable* get() { return mTable.get(); }
77
78
gfx::IShaderTable** writeRef() { return mTable.writeRef(); }
79
80
operator gfx::IShaderTable*() { return mTable.get(); }
81
Callers
15
Swapchain
Method · 0.80
prepareImages
Method · 0.80
create
Method · 0.80
createBufferResource
Function · 0.80
gfxResourceFromNativeHandle
Function · 0.80
Fence
Method · 0.80
initFramebuffer
Method · 0.80
RtStateObject
Method · 0.80
GraphicsStateObject
Method · 0.80
ComputeStateObject
Method · 0.80
RtAccelerationStructurePostBuildInfoPool
Method · 0.80
RtAccelerationStructure
Method · 0.80
Calls
no outgoing calls
Tested by
1
ComputeStateObject
Method · 0.64