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hub / github.com/NVIDIAGameWorks/Falcor / setName

Method setName

Source/Falcor/Core/API/Resource.cpp:124–128  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

122}
123
124void Resource::setName(const std::string& name)
125{
126 mName = name;
127 getGfxResource()->setDebugName(mName.c_str());
128}
129
130ref<Texture> Resource::asTexture()
131{

Callers 15

updateBufferMethod · 0.45
createParameterBlockMethod · 0.45
createDrawListMethod · 0.45
initGeomDescMethod · 0.45
buildBlasMethod · 0.45
buildTlasMethod · 0.45
createGlobalBuffersMethod · 0.45
expandSDFGridTextureMethod · 0.45

Calls

no outgoing calls

Tested by 1

createBufferFromVectorFunction · 0.36