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github.com/NVIDIAGameWorks/Falcor
/ getDevice
Method
getDevice
Source/Falcor/Core/API/Resource.cpp:104–107 ·
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Source
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102
}
103
104
ref<Device> Resource::getDevice() const
105
{
106
return mpDevice;
107
}
108
109
void Resource::invalidateViews() const
110
{
Callers
15
exportBufferToCudaDevice
Method · 0.45
renderGraphs
Method · 0.45
registerScriptBindings
Method · 0.45
FrameCapture
Method · 0.45
captureOutput
Method · 0.45
importExternalMemory
Function · 0.45
importExternalSemaphore
Function · 0.45
FALCOR_SCRIPT_BINDING
Function · 0.45
beginFrame
Method · 0.45
buildBlas
Method · 0.45
getMaterialParamsPython
Function · 0.45
setMaterialParamsPython
Function · 0.45
Calls
no outgoing calls
Tested by
15
FALCOR_SCRIPT_BINDING
Function · 0.36
test
Function · 0.36
GPU_TEST
Function · 0.36
test
Function · 0.36
GPU_TEST
Function · 0.36
GPU_TEST
Function · 0.36
test
Function · 0.36
GPU_TEST
Function · 0.36
runBBoxTestComputeShader
Function · 0.36
GPU_TEST
Function · 0.36
testReduction
Function · 0.36
GPU_TEST
Function · 0.36