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hub / github.com/NVIDIAGameWorks/Falcor / submitCommandBuffer

Method submitCommandBuffer

Source/Falcor/Core/API/LowLevelContextData.cpp:112–117  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

110}
111
112void LowLevelContextData::submitCommandBuffer()
113{
114 closeCommandBuffer();
115 mpGfxCommandQueue->executeCommandBuffers(1, mGfxCommandBuffer.readRef(), mpFence->getGfxFence(), mpFence->updateSignaledValue());
116 openCommandBuffer();
117}
118
119gfx::IResourceCommandEncoder* LowLevelContextData::getResourceCommandEncoder()
120{

Callers 2

submitMethod · 0.80
waitForFalcorMethod · 0.80

Calls 1

updateSignaledValueMethod · 0.80

Tested by

no test coverage detected