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hub / github.com/NVIDIAGameWorks/Falcor / Window

Function Window

Source/Falcor/Utils/UI/Gui.h:615–623  ·  view source on GitHub ↗

* Create a new window * @param[in] w a reference to a Widgets object * @param[in] size size in pixels of the window * @param[in] pos position in pixels of the window * @param[in] flags Window flags to apply */

Source from the content-addressed store, hash-verified

613 * @param[in] flags Window flags to apply
614 */
615 Window(
616 const Widgets& w,
617 const char* name,
618 uint2 size = {0, 0},
619 uint2 pos = {0, 0},
620 Gui::WindowFlags flags = Gui::WindowFlags::Default
621 )
622 : Window(w.gui(), name, size, pos, flags)
623 {}
624 Window(
625 const Widgets& w,
626 const char* name,

Callers 2

Gui.hFile · 0.70
renderUIMethod · 0.50

Calls

no outgoing calls

Tested by

no test coverage detected