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hub / github.com/NVIDIAGameWorks/Falcor / endFrame

Function endFrame

Source/Falcor/Utils/Sampling/SampleGenerator.h:95–95  ·  view source on GitHub ↗

* End a frame. * This should be called at the end of each frame for samplers that do extra setup for each frame. * @param[in] pRenderContext Render context. * @param[in] pRenderOutput Rendered output. */

Source from the content-addressed store, hash-verified

93 * @param[in] pRenderOutput Rendered output.
94 */
95 virtual void endFrame(RenderContext* pRenderContext, const ref<Texture>& pRenderOutput) {}
96
97 /**
98 * Returns a GUI dropdown list of all available sample generators.

Callers 3

executeMethod · 0.85
executeMethod · 0.85
onFrameRenderMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected