MCPcopy Create free account
hub / github.com/NVIDIAGameWorks/Falcor / getBufferCount

Function getBufferCount

Source/Falcor/Scene/Material/MaterialSystem.h:168–168  ·  view source on GitHub ↗

Get the total number of managed buffers. */

Source from the content-addressed store, hash-verified

166 /** Get the total number of managed buffers.
167 */
168 uint32_t getBufferCount() const { return (uint32_t)mBuffers.size(); }
169
170 /** Add a 3D texture resource to be managed.
171 \param[in] pTexture The texture.

Callers 1

setBufferCountMethod · 0.85

Calls 1

sizeMethod · 0.45

Tested by

no test coverage detected