Get the total number of managed buffers. */
| 166 | /** Get the total number of managed buffers. |
| 167 | */ |
| 168 | uint32_t getBufferCount() const { return (uint32_t)mBuffers.size(); } |
| 169 | |
| 170 | /** Add a 3D texture resource to be managed. |
| 171 | \param[in] pTexture The texture. |