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github.com/NVIDIAGameWorks/Falcor
/ getNormalMap
Function
getNormalMap
Source/Falcor/Scene/Material/BasicMaterial.h:146–146 ·
view source on GitHub ↗
Get the normal map. */
Source
from the content-addressed store, hash-verified
144
/** Get the normal map.
145
*/
146
ref<Texture> getNormalMap() const { return getTexture(TextureSlot::Normal); }
147
148
/** Set the displacement map.
149
*/
Callers
4
renderUI
Method · 0.70
updateNormalMapType
Method · 0.70
renderUI
Method · 0.70
updateNormalMapType
Method · 0.70
Calls
1
getTexture
Function · 0.85
Tested by
no test coverage detected