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Function getNormalMap

Source/Falcor/Scene/Material/BasicMaterial.h:146–146  ·  view source on GitHub ↗

Get the normal map. */

Source from the content-addressed store, hash-verified

144 /** Get the normal map.
145 */
146 ref<Texture> getNormalMap() const { return getTexture(TextureSlot::Normal); }
147
148 /** Set the displacement map.
149 */

Callers 4

renderUIMethod · 0.70
updateNormalMapTypeMethod · 0.70
renderUIMethod · 0.70
updateNormalMapTypeMethod · 0.70

Calls 1

getTextureFunction · 0.85

Tested by

no test coverage detected