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hub / github.com/NVIDIAGameWorks/Falcor / setActivePythonSceneBuilder

Function setActivePythonSceneBuilder

Source/Falcor/GlobalState.cpp:37–40  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

35static ref<Device> spActivePythonRenderGraphDevice; // TODO: REMOVEGLOBAL
36
37void setActivePythonSceneBuilder(SceneBuilder* pSceneBuilder)
38{
39 spActivePythonSceneBuilder = pSceneBuilder;
40}
41
42SceneBuilder& accessActivePythonSceneBuilder()
43{

Callers 2

ScopedImportMethod · 0.85
~ScopedImportMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected