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github.com/NVIDIAGameWorks/Falcor
/ setActivePythonRenderGraphDevice
Function
setActivePythonRenderGraphDevice
Source/Falcor/GlobalState.cpp:54–57 ·
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Source
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52
}
53
54
void setActivePythonRenderGraphDevice(ref<Device> pDevice)
55
{
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spActivePythonRenderGraphDevice = pDevice;
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}
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ref<Device> getActivePythonRenderGraphDevice()
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{
Callers
6
Renderer
Method · 0.85
~Renderer
Method · 0.85
createFromFile
Method · 0.85
createFromString
Method · 0.85
RenderGraphEditor
Method · 0.85
~RenderGraphEditor
Method · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected