| 162 | } |
| 163 | |
| 164 | inline void aggregate(SceneGradients& self, RenderContext* pRenderContext, GradientType gradType) |
| 165 | { |
| 166 | self.aggregateGrads(pRenderContext, gradType); |
| 167 | #if FALCOR_HAS_CUDA |
| 168 | pRenderContext->waitForFalcor(); |
| 169 | #endif |
| 170 | } |
| 171 | |
| 172 | inline void aggregateAll(SceneGradients& self, RenderContext* pRenderContext) |
| 173 | { |
nothing calls this directly
no test coverage detected