| 38 | namespace |
| 39 | { |
| 40 | gfx::ShaderOffset getGFXShaderOffset(const UniformShaderVarOffset& offset) |
| 41 | { |
| 42 | gfx::ShaderOffset result; |
| 43 | result.bindingArrayIndex = 0; |
| 44 | result.bindingRangeIndex = 0; |
| 45 | result.uniformOffset = offset.getByteOffset(); |
| 46 | return result; |
| 47 | } |
| 48 | |
| 49 | gfx::ShaderOffset getGFXShaderOffset(const ParameterBlock::BindLocation& bindLoc) |
| 50 | { |
no test coverage detected