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github.com/NVIDIAGameWorks/Blast
/ spawnAsset
Method
spawnAsset
samples/SampleBase/scene/SceneController.cpp:1408–1411 ·
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Source
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1406
}
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void SceneController::spawnAsset(int32_t num)
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{
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m_scene->spawnAsset(num);
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}
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int SceneController::releaseAll()
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{
Callers
1
setUseGPUPhysics
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected