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hub / github.com/NVIDIAGameWorks/Blast / spawn

Method spawn

samples/SampleBase/scene/SceneController.cpp:1052–1057  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1050///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
1051
1052void SingleSceneAsset::spawn(PxVec3 shift)
1053{
1054 load();
1055 SingleSceneActor* actor = new SingleSceneActor(*m_scene, this, shift);
1056 m_scene->addSceneActor(actor);
1057}
1058
1059void CompositeSceneAsset::spawn(PxVec3 shift)
1060{

Callers 2

spawnAssetMethod · 0.45
updatePreSplitMethod · 0.45

Calls 1

addSceneActorMethod · 0.80

Tested by

no test coverage detected