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hub / github.com/NVIDIAGameWorks/Blast / reload

Method reload

samples/SampleBase/scene/SceneController.cpp:125–125  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

123 virtual uint32_t getSubactorCount() const { return 0; }
124 virtual PxVec3 getSpawnShift() const { return PxVec3(PxZero); }
125 virtual void reload() {}
126 virtual void removeSubactor(int subindex) {}
127
128 bool removeOnReload;

Callers 2

drawUIMethod · 0.45
reloadAllActorsMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected