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hub / github.com/NVIDIAGameWorks/Blast / createRigidDynamic

Method createRigidDynamic

samples/SampleBase/physx/PhysXController.cpp:241–244  ·  view source on GitHub ↗

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239///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
240
241PxRigidDynamic* PhysXController::createRigidDynamic(const PxTransform& transform)
242{
243 return m_physics->createRigidDynamic(transform);
244}
245
246void PhysXController::releaseRigidDynamic(PxRigidDynamic* rigidDynamic)
247{

Callers 1

ExtPxActorImplMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected