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hub / github.com/NVIDIAGameWorks/Blast / WindowProc

Function WindowProc

samples/SampleBase/core/DeviceManager.cpp:26–32  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

24#undef max
25
26LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
27{
28 if(g_DeviceManagerInstance)
29 return g_DeviceManagerInstance->MsgProc(hWnd, uMsg, wParam, lParam);
30 else
31 return DefWindowProc(hWnd, uMsg, wParam, lParam);
32}
33
34DeviceManager* GetDeviceManager()
35{

Callers

nothing calls this directly

Calls 1

MsgProcMethod · 0.45

Tested by

no test coverage detected