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Method bindRenderPath

Common/rendercheck_gl.h:1085–1087  ·  view source on GitHub ↗

bind to the FrameBuffer Object

Source from the content-addressed store, hash-verified

1083
1084 // bind to the FrameBuffer Object
1085 void bindRenderPath() {
1086 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, m_fboData.fb);
1087 }
1088
1089 // release current FrameBuffer Object
1090 void unbindRenderPath() { glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); }

Callers 2

autoTestFunction · 0.45
autoTestFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected