/////////////////////////////////////////////////////////////////////////// Run the Cuda part of the computation ///////////////////////////////////////////////////////////////////////////
| 207 | //! Run the Cuda part of the computation |
| 208 | //////////////////////////////////////////////////////////////////////////////// |
| 209 | void process(int width, int height, int radius) |
| 210 | { |
| 211 | cudaArray *in_array; |
| 212 | unsigned int *out_data; |
| 213 | |
| 214 | #ifdef USE_TEXSUBIMAGE2D |
| 215 | checkCudaErrors(cudaGraphicsMapResources(1, &cuda_pbo_dest_resource, 0)); |
| 216 | size_t num_bytes; |
| 217 | checkCudaErrors(cudaGraphicsResourceGetMappedPointer((void **)&out_data, &num_bytes, cuda_pbo_dest_resource)); |
| 218 | // printf("CUDA mapped pointer of pbo_out: May access %ld bytes, expected %d\n", |
| 219 | // num_bytes, size_tex_data); |
| 220 | #else |
| 221 | out_data = cuda_dest_resource; |
| 222 | #endif |
| 223 | |
| 224 | // map buffer objects to get CUDA device pointers |
| 225 | checkCudaErrors(cudaGraphicsMapResources(1, &cuda_tex_screen_resource, 0)); |
| 226 | // printf("Mapping tex_in\n"); |
| 227 | checkCudaErrors(cudaGraphicsSubResourceGetMappedArray(&in_array, cuda_tex_screen_resource, 0, 0)); |
| 228 | |
| 229 | // calculate grid size |
| 230 | dim3 block(16, 16, 1); |
| 231 | // dim3 block(16, 16, 1); |
| 232 | dim3 grid(width / block.x, height / block.y, 1); |
| 233 | int sbytes = (block.x + (2 * radius)) * (block.y + (2 * radius)) * sizeof(unsigned int); |
| 234 | |
| 235 | // execute CUDA kernel |
| 236 | launch_cudaProcess( |
| 237 | grid, block, sbytes, in_array, out_data, width, height, block.x + (2 * radius), radius, 0.8f, 4.0f); |
| 238 | |
| 239 | checkCudaErrors(cudaGraphicsUnmapResources(1, &cuda_tex_screen_resource, 0)); |
| 240 | #ifdef USE_TEXSUBIMAGE2D |
| 241 | checkCudaErrors(cudaGraphicsUnmapResources(1, &cuda_pbo_dest_resource, 0)); |
| 242 | #endif |
| 243 | checkCudaErrors(cudaDestroyTextureObject(inTexObject)); |
| 244 | } |
| 245 | |
| 246 | #ifdef USE_TEXSUBIMAGE2D |
| 247 | //////////////////////////////////////////////////////////////////////////////// |