| 173 | const std::unique_ptr<CaptureScriptManager> & GetCaptureScriptManager() const { return m_captureScriptManager; } |
| 174 | |
| 175 | bool HasAsyncLoadingInProgress() const { return m_asyncLoadingInProgress || m_ui.ShaderAndACRefreshDelayedRequest > 0; } |
| 176 | |
| 177 | bool AccumulationCompleted() const { return m_accumulationCompleted; } |
| 178 |