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hub / github.com/NVIDIA-RTX/RTXPT / GetDebugDeltaPathTree

Method GetDebugDeltaPathTree

Rtxpt/Sample.h:68–68  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

66 std::string GetCurrentSceneName() const { return m_currentSceneName; }
67 const DebugFeedbackStruct & GetFeedbackData() const { return m_feedbackData; }
68 const DeltaTreeVizPathVertex * GetDebugDeltaPathTree() const { return m_debugDeltaPathTree; }
69 uint GetSceneCameraCount() const { return (uint)m_scene->GetSceneGraph()->GetCameras().size() + 1; }
70 uint & SelectedCameraIndex() { return m_selectedCameraIndex; } // 0 is default fps free flight, above (if any) will just use current scene camera
71 const std::unique_ptr<class GameScene> & GetGame() const { return m_sampleGame; }

Callers 1

buildDeltaTreeVizMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected