| 417 | } |
| 418 | |
| 419 | void Sample::SceneUnloading( ) |
| 420 | { |
| 421 | m_ui.TogglableNodes = nullptr; |
| 422 | ApplicationBase::SceneUnloading(); |
| 423 | m_bindingSet = nullptr; |
| 424 | m_topLevelAS = nullptr; |
| 425 | m_subInstanceBuffer = nullptr; |
| 426 | m_bindingCache->Clear( ); |
| 427 | m_lights.clear(); |
| 428 | m_ui.SelectedMaterial = nullptr; |
| 429 | m_ui.EnvironmentMapParams = EnvironmentMapRuntimeParameters(); |
| 430 | m_envMapBaker = nullptr; |
| 431 | m_lightsBaker = nullptr; |
| 432 | m_materialsBaker = nullptr; |
| 433 | m_gpuSort = nullptr; |
| 434 | m_uncompressedTextures.clear(); |
| 435 | if (m_rtxdiPass != nullptr) |
| 436 | m_rtxdiPass->Reset(); |
| 437 | if (m_ommBaker != nullptr) |
| 438 | m_ommBaker->SceneUnloading(); |
| 439 | |
| 440 | DestroyRTPipelines(); |
| 441 | m_ptPipelineBaker = nullptr; |
| 442 | m_computePipelineBaker = nullptr; |
| 443 | |
| 444 | if (m_sampleGame!=nullptr) m_sampleGame->SceneUnloading(); |
| 445 | } |
| 446 | |
| 447 | bool Sample::LoadScene(std::shared_ptr<vfs::IFileSystem> fs, const std::filesystem::path& sceneFileName) |
| 448 | { |
nothing calls this directly
no test coverage detected