| 648 | } |
| 649 | |
| 650 | void IntroPathTracer::SceneLoaded() |
| 651 | { |
| 652 | Sample::SceneLoaded(); |
| 653 | |
| 654 | // Ensure textures are allocated |
| 655 | AllocateLocalCubemapTextures(); |
| 656 | } |
| 657 | |
| 658 | void IntroPathTracer::OnRenderTargetsRecreated() |
| 659 | { |
nothing calls this directly
no outgoing calls
no test coverage detected