| 89 | } |
| 90 | |
| 91 | void Shader::getBytecode(const void** ppBytecode, size_t* pSize) const |
| 92 | { |
| 93 | // we don't save these for vulkan |
| 94 | if (ppBytecode) *ppBytecode = nullptr; |
| 95 | if (pSize) *pSize = 0; |
| 96 | } |
| 97 | |
| 98 | Object Shader::getNativeObject(ObjectType objectType) |
| 99 | { |
nothing calls this directly
no outgoing calls
no test coverage detected