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hub / github.com/NVIDIA-RTX/NVRHI / queueWaitForCommandList

Method queueWaitForCommandList

src/vulkan/vulkan-queue.cpp:412–415  ·  view source on GitHub ↗

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410 }
411
412 void Device::queueWaitForCommandList(CommandQueue waitQueueID, CommandQueue executionQueueID, uint64_t instance)
413 {
414 queueWaitForSemaphore(waitQueueID, getQueueSemaphore(executionQueueID), instance);
415 }
416
417 void Device::updateTextureTileMappings(ITexture* texture, const TextureTilesMapping* tileMappings, uint32_t numTileMappings, CommandQueue executionQueue)
418 {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected