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hub / github.com/NVIDIA-RTX/NVRHI / createHandleForNativeTexture

Method createHandleForNativeTexture

src/validation/validation-device.cpp:390–393  ·  view source on GitHub ↗

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388 }
389
390 TextureHandle DeviceWrapper::createHandleForNativeTexture(ObjectType objectType, Object texture, const TextureDesc& desc)
391 {
392 return m_Device->createHandleForNativeTexture(objectType, texture, desc);
393 }
394
395 StagingTextureHandle DeviceWrapper::createStagingTexture(const TextureDesc& d, CpuAccessMode cpuAccess)
396 {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected