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hub / github.com/NVIDIA-RTX/NVRHI / setPermanentTextureState

Method setPermanentTextureState

src/validation/validation-commandlist.cpp:1124–1130  ·  view source on GitHub ↗

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1122 }
1123
1124 void CommandListWrapper::setPermanentTextureState(ITexture* texture, ResourceStates stateBits)
1125 {
1126 if (!requireOpenState())
1127 return;
1128
1129 m_CommandList->setPermanentTextureState(texture, stateBits);
1130 }
1131
1132 void CommandListWrapper::setPermanentBufferState(IBuffer* buffer, ResourceStates stateBits)
1133 {

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected