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hub / github.com/NVIDIA-RTX/NVRHI / setAccelStructState

Method setAccelStructState

src/validation/validation-commandlist.cpp:1116–1122  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1114 }
1115
1116 void CommandListWrapper::setAccelStructState(rt::IAccelStruct* as, ResourceStates stateBits)
1117 {
1118 if (!requireOpenState())
1119 return;
1120
1121 m_CommandList->setAccelStructState(checked_cast<rt::IAccelStruct*>(unwrapResource(as)), stateBits);
1122 }
1123
1124 void CommandListWrapper::setPermanentTextureState(ITexture* texture, ResourceStates stateBits)
1125 {

Callers

nothing calls this directly

Calls 1

unwrapResourceFunction · 0.85

Tested by

no test coverage detected