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hub / github.com/NVIDIA-RTX/NVRHI / TextureDimensionToString

Function TextureDimensionToString

src/common/utils.cpp:179–195  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

177 }
178
179 const char* TextureDimensionToString(TextureDimension dimension)
180 {
181 switch (dimension)
182 {
183 case TextureDimension::Texture1D: return "Texture1D";
184 case TextureDimension::Texture1DArray: return "Texture1DArray";
185 case TextureDimension::Texture2D: return "Texture2D";
186 case TextureDimension::Texture2DArray: return "Texture2DArray";
187 case TextureDimension::TextureCube: return "TextureCube";
188 case TextureDimension::TextureCubeArray: return "TextureCubeArray";
189 case TextureDimension::Texture2DMS: return "Texture2DMS";
190 case TextureDimension::Texture2DMSArray: return "Texture2DMSArray";
191 case TextureDimension::Texture3D: return "Texture3D";
192 case TextureDimension::Unknown: return "Unknown";
193 default: return "<INVALID>";
194 }
195 }
196
197 const char* DebugNameToString(const std::string& debugName)
198 {

Callers 9

createTextureMethod · 0.85
GenerateTextureDebugNameFunction · 0.85
getSRVMethod · 0.85
getRTVMethod · 0.85
getDSVMethod · 0.85
getUAVMethod · 0.85
createUAVMethod · 0.85
createDSVMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected