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hub / github.com/NVIDIA-RTX/NVRHI / BuildBottomLevelAccelStruct

Function BuildBottomLevelAccelStruct

src/common/utils.cpp:136–142  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

134 }
135
136 void BuildBottomLevelAccelStruct(ICommandList* commandList, rt::IAccelStruct* as, const rt::AccelStructDesc& desc)
137 {
138 commandList->buildBottomLevelAccelStruct(as,
139 desc.bottomLevelGeometries.data(),
140 desc.bottomLevelGeometries.size(),
141 desc.buildFlags);
142 }
143
144 void TextureUavBarrier(ICommandList* commandList, ITexture* texture)
145 {

Callers

nothing calls this directly

Calls 2

sizeMethod · 0.80

Tested by

no test coverage detected