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hub / github.com/NVIDIA-RTX/NRI / BindTextureMemory

Function BindTextureMemory

Source/Validation/ImplVal.cpp:260–262  ·  view source on GitHub ↗

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258}
259
260static Result NRI_CALL BindTextureMemory(Device& device, const TextureMemoryBindingDesc* memoryBindingDescs, uint32_t memoryBindingDescNum) {
261 return ((DeviceVal&)device).BindTextureMemory(memoryBindingDescs, memoryBindingDescNum);
262}
263
264static void NRI_CALL FreeMemory(Memory& memory) {
265 if (!(&memory))

Callers

nothing calls this directly

Calls 1

BindTextureMemoryMethod · 0.45

Tested by

no test coverage detected