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hub / github.com/NVIDIA-RTX/Donut / FinishedLoading

Method FinishedLoading

src/engine/Scene.cpp:583–593  ·  view source on GitHub ↗

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581}
582
583void Scene::FinishedLoading(uint32_t frameIndex)
584{
585 nvrhi::CommandListHandle commandList = m_Device->createCommandList();
586 commandList->open();
587
588 CreateMeshBuffers(commandList);
589 Refresh(commandList, frameIndex);
590
591 commandList->close();
592 m_Device->executeCommandList(commandList);
593}
594
595void Scene::RefreshSceneGraph(uint32_t frameIndex)
596{

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected