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hub / github.com/NVIDIA-RTX/Donut / getSample

Method getSample

src/engine/AudioEngine.cpp:243–243  ·  view source on GitHub ↗

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241};
242
243std::weak_ptr<AudioData const> Xaudio2Effect::getSample() const { return sample; }
244
245// note : because client code may be holding a locked effect pointer to a voice that stopped
246// playing, all public interface functors MUST make sure the voice not null.

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