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github.com/NVIDIA-RTX/Donut
/ ~MeshGeometry
Method
~MeshGeometry
include/donut/engine/SceneTypes.h:317–317 ·
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Source
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315
MeshGeometryPrimitiveType type = MeshGeometryPrimitiveType::Triangles;
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virtual ~MeshGeometry() = default;
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};
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enum class MeshType : uint8_t
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