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github.com/NVIDIA-RTX/Donut
/ functions
Functions
1,669 in github.com/NVIDIA-RTX/Donut
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Functions
1,669
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Types & classes
528
Method
Animate
src/app/imgui_renderer.cpp:314
Method
Animate
include/donut/app/Camera.h:54
Method
Animate
include/donut/app/DeviceManager.h:456
Method
AnimateOrbit
src/app/Camera.cpp:374
Method
AnimateRenderPresent
src/app/DeviceManager.cpp:672
Method
AnimateRoll
src/app/Camera.cpp:164
Method
AnimateSmooth
src/app/Camera.cpp:230
Method
AnimateTranslation
src/app/Camera.cpp:104
Method
ApplicationBase
src/app/ApplicationBase.cpp:44
Method
Apply
src/engine/SceneGraph.cpp:397
Method
AsCommand
include/donut/engine/ConsoleObjects.h:77
Method
AsVariable
include/donut/engine/ConsoleObjects.h:58
Method
AttachLeafNode
src/engine/SceneGraph.cpp:841
Method
AudioCache
src/engine/AudioCache.cpp:68
Method
AutoCompletionCallback
src/app/imgui_console.cpp:361
Method
AzimuthElevationSliders
src/app/UserInterfaceUtils.cpp:379
Method
BackBufferResized
include/donut/app/DeviceManager.h:458
Method
BackBufferResizing
src/app/imgui_renderer.cpp:372
Method
BackBufferResizing
include/donut/app/DeviceManager.h:457
Method
BakeIesProfile
src/engine/IesProfile.cpp:248
Method
BaseLookAt
src/app/Camera.cpp:37
Method
BeginFrame
src/app/dx12/DeviceManager_DX12.cpp:540
Method
BeginFrame
src/app/dx11/DeviceManager_DX11.cpp:116
Method
BeginFrame
src/app/vulkan/DeviceManager_VK.cpp:1163
Method
BeginFullScreenWindow
src/app/imgui_renderer.cpp:407
Method
BeginLoadingScene
src/app/ApplicationBase.cpp:123
Method
BindingCache
include/donut/engine/BindingCache.h:48
Method
BlitCubemap
src/render/LightProbeProcessingPass.cpp:165
Method
Blob
src/core/vfs/VFS.cpp:42
Method
BloomPass
src/render/BloomPass.cpp:48
Function
BrowseCallbackProc
src/app/UserInterfaceUtils.cpp:104
Function
BufferOrFallback
include/donut/engine/SceneTypes.h:373
Method
BufferRegionBlob
src/engine/GltfImporter.cpp:47
Function
CIELABtoRGB
src/core/math/color.cpp:111
Function
CIELABtoRGB
include/donut/core/math/color.h:93
Method
Capture
src/render/PixelReadbackPass.cpp:117
Method
CascadedShadowMap
src/render/CascadedShadowMap.cpp:32
Function
CharModsCallback_GLFW
src/app/DeviceManager.cpp:164
Method
CheckNumSupportedFeatures
src/app/streamline/StreamlineIntegration.cpp:371
Method
ChunkId
include/donut/core/chunk/chunkFile.h:54
Method
CleanupDLSS
src/app/streamline/StreamlineIntegration.cpp:850
Method
CleanupDLSSG
src/app/streamline/StreamlineIntegration.cpp:1048
Method
CleanupDeepDVC
src/app/streamline/StreamlineIntegration.cpp:947
Method
CleanupNIS
src/app/streamline/StreamlineIntegration.cpp:905
Method
Clear
src/engine/BindingCache.cpp:91
Method
Clear
src/engine/MaterialBindingCache.cpp:101
Method
Clear
src/render/CascadedShadowMap.cpp:406
Method
Clear
src/render/PlanarShadowMap.cpp:264
Method
ClearCache
src/engine/ShaderFactory.cpp:57
Method
Clone
src/engine/SceneTypes.cpp:119
Method
Command
src/engine/ConsoleObjects.cpp:307
Method
CommonRenderPasses
src/engine/CommonRenderPasses.cpp:53
Function
CompareDrawItemsOpaque
src/render/DrawStrategy.cpp:50
Function
CompareDrawItemsTransparent
src/render/DrawStrategy.cpp:165
Method
ComputeExposure
src/render/DLSS.cpp:98
Method
ComputeExposure
src/render/ToneMappingPasses.cpp:333
Method
ConstIterator
include/donut/engine/SceneGraph.h:467
Method
Context
include/donut/render/GBufferFillPass.h:71
Method
Context
include/donut/render/DepthPass.h:69
Method
Create
src/render/DLSS.cpp:125
Method
Create
src/app/DeviceManager.cpp:1136
Method
CreateAutoShaderLibrary
src/engine/ShaderFactory.cpp:244
Method
CreateBindingSet
src/render/SsaoPass.cpp:189
Method
CreateComputeShader
src/render/DeferredLightingPass.cpp:123
Method
CreateD3D11
src/app/dx11/DeviceManager_DX11.cpp:430
Method
CreateD3D12
src/app/dx12/DeviceManager_DX12.cpp:603
Function
CreateDDSTextureFromMemory
src/engine/DDSFile.cpp:793
Method
CreateDX11
src/render/DLSS-DX11.cpp:203
Method
CreateDX12
src/render/DLSS-DX12.cpp:255
Method
CreateDepthBuffer
src/app/DeviceManager.cpp:566
Method
CreateDevice
src/app/dx12/DeviceManager_DX12.cpp:188
Method
CreateDevice
src/app/dx11/DeviceManager_DX11.cpp:186
Method
CreateDevice
src/app/vulkan/DeviceManager_VK.cpp:1003
Method
CreateFontFromFile
src/app/imgui_renderer.cpp:214
Method
CreateFontFromMemory
src/app/imgui_renderer.cpp:244
Method
CreateFontFromMemoryCompressed
src/app/imgui_renderer.cpp:249
Method
CreateFontFromMemoryInternal
src/app/imgui_renderer.cpp:227
Method
CreateGeometryBuffer
src/engine/Scene.cpp:1113
Method
CreateGeometryShader
src/render/GBufferFillPass.cpp:128
Method
CreateGeometryShader
src/render/ForwardShadingPass.cpp:128
Method
CreateGraphicsPipeline
src/render/GBufferFillPass.cpp:208
Method
CreateGraphicsPipeline
src/render/ForwardShadingPass.cpp:239
Method
CreateGraphicsPipeline
src/render/DepthPass.cpp:173
Method
CreateInputBindingLayout
src/render/GBufferFillPass.cpp:384
Method
CreateInputBindingLayout
src/render/ForwardShadingPass.cpp:542
Method
CreateInputBindingLayout
src/render/DepthPass.cpp:203
Method
CreateInputBindingSet
src/render/GBufferFillPass.cpp:401
Method
CreateInputBindingSet
src/render/ForwardShadingPass.cpp:559
Method
CreateInputBindingSet
src/render/DepthPass.cpp:220
Method
CreateInputLayout
src/render/GBufferFillPass.cpp:165
Method
CreateInputLayout
src/render/ForwardShadingPass.cpp:154
Method
CreateInputLayout
src/render/DepthPass.cpp:118
Method
CreateInstance
src/app/DeviceManager.cpp:235
Method
CreateInstanceBuffer
src/engine/Scene.cpp:1127
Method
CreateInstanceInternal
src/app/dx12/DeviceManager_DX12.cpp:132
Method
CreateInstanceInternal
src/app/dx11/DeviceManager_DX11.cpp:130
Method
CreateInstanceInternal
src/app/vulkan/DeviceManager_VK.cpp:924
Method
CreateMaterialBindingCache
src/render/GBufferFillPass.cpp:261
Method
CreateMaterialBindingCache
src/render/ForwardShadingPass.cpp:306
Method
CreateMaterialBindingCache
src/render/DepthPass.cpp:154
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